2018-19 Challenges

Technical Scientific Engineering Fine Arts
Improvisational Service Learning Early Learning Instant Challenge

2018-19 Challenges

Technical Scientific Engineering Fine Arts Improvisational Service Learning Early Learning Instant Challenge

The 2018-19 Challenge Previews are available!

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Technical

Technical

Learning Outcomes

Aircraft Design, Technical Engineering & Design, Accuracy & Precision, Effective Storytelling

Points of Interest

  • Design and build an aircraft that takes off, flies, and lands.
  • Design the aircraft to deliver a team-created payload.
  • Create and present a story about one or more characters exploring a remote place.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.


Scientific

Scientific

Learning Outcomes

Anatomy & Physiology, Medical Science, Technology, Effective Storytelling

Points of Interest

  • Research the human body and medical conditions that affect the human body.
  • Create and present a story about a medical mystery that affects a human character.
  • Design and build a representation that shows the medical mystery and at least one symptom.
  • Present an action or scene that is shown from two or more perspectives at the same time.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.


Engineering

Engineering

Learning Outcomes

Structural Integrity & Failure, Structural Engineering, Technical Design, Effective Storytelling

Points of Interest

  • Design and build a structure that can support weight without breaking.
  • Test the structure by placing weights and then removing them.
  • Create and present a story in which the sudden appearance of a monster has surprising results.
  • Design and create a special effect to enhance the sudden appearance of the monster and/or the events surrounding the monster in the story.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.


Fine Arts

Fine Arts

Learning Outcomes

Game Design, Theatrical Set & Prop Design, Technical Design, Theater Arts Skills 

Points of Interest

  • Create and present a story that integrates research of a team-selected game.
  • Create and present a game gizmo that causes an action or event to occur.
  • Design and create a container that goes through a transformation.
  • Design either the game gizmo or the container to be a technical element.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.


Improvisational

Improvisational

Learning Outcomes

Cultural Competency, Character Development, Nonverbal Communication, Effective Storytelling

Points of Interest

  • Research historical figures found on coins from around the world.
  • Create and present an improvisational skit that includes the historical figures in a tale.
  • Integrate an event that has an impact on the tale.
  • Present the skit in two parts, changing between comedy and tragedy.
  • Present the skit in two styles, changing from verbal to nonverbal.


Service Learning

Service Learning / Project Outreach®

Learning Outcomes

Social Entrepreneurship, Project Management, Theater Arts Skills, Effective Storytelling

Points of Interest

  • Identify, design, and carry out a project that addresses a need in a real community.
  • Create and theatrically present a story that builds suspense about characters who attempt an escape.
  • Integrate information about the project through clues that help the characters attempt to escape.
  • Integrate information about the future of the project.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.


Early Learning

Early Learning / Rising Stars!®

Learning Outcomes

Technical Design, Theatrical Set & Prop Design, Improvisational Skills, Effective Storytelling

Points of Interest

  • Explore fiction and nonfiction stories.
  • Create and present a story that combines elements of both fiction and nonfiction.
  • Design and build a technical device.
  • Create an interactive, life-size pop-up book to help tell the story.
  • Integrate a randomly selected item into the story.


Instant Challenge

Instant Challenge

Instant Challenges require teams to engage in quick, creative and critical thinking.

At a tournament, a team will receive an Instant Challenge and the materials with which to solve it. The team members must think on their feet by applying appropriate skills to produce a solution in a period of just five to eight minutes.

Instant Challenges are performance-based, task-based, or a combination of the two. Although each Instant Challenge has different requirements, all Instant Challenges reward teams for their teamwork. Instant Challenges are kept confidential through the day of the tournament.

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