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In order to ensure that the Tournament runs smoothly, and that we care appropriately for the host venue, we have instituted the following rules which apply at all NYDI Tournaments:

Overview

  • Teams should arrive early, well before their assigned Team Challenge or Instant Challenge performance time (whichever is earlier). The appropriate time to arrive varies by Challenge (see below).
  • Teams must take precautions to protect the facility, including (but not limited to) the floor surface, ceiling, and walls.
    • Solutions that slide directly on the floor will not be allowed.
    • Teams that use liquids, powders, or loose glitter in their solutions must use some kind of drop-cloth, tarpaulin, absorbent padding, or other device or material under their solution to catch spills.
    • There are specific rules about helium filled balloons.
    • Damage to the facility could result in points deducted and/or a monetary charge for repairs.
  • Teams must remove ALL debris from the the Challenge Venue immediately after their performance, and must clean their area in the Prop Zone within 2 hours. Teams which leave debris behind may have points deducted or may be charged a fee for cleaning.
  • The Rules of Interference always apply! Only team members may contribute to the solution!

Please note that items not stored in a designated Prop Zone could potentially be removed for safety reasons or discarded by the venue’s cleaning staff.

Who, Where, When, and How long?

WhatWhoWhereWhenHow long?DescriptionWork on Materials Allowed?
Tournament Registration1 Team Manager
1 Team Member
Varies by TournamentAt least 40 minutes before your TC or IC check-in time, whichever is earlier. Allow longer if you have many props!About 5 minutesCheck-in for the Tournament; pick up credentials.No
Prop ZoneTeam Members and TMs OnlyNear Team Challenge venueAt least 20 minutes before your TC check-in time, but no more than two hours before your Team Challenge performance time.Up to two hoursTeams can store props and other materials here, and may assemble or do other work on their solution.Yes
Transporter / Weights Check-In
Engineering Only
1 Team Manager and any Team Members who worked on the transporter / weights.Near Team Challenge venue1 hour before performance time10-15 minutesOnly for Engineering Challenge.
Teams must bring their Transporter, Weights and team-supplied storage container.
No
Prep AreaAll Team Members and at least 1 Team Manager.Just outside the the Team Challenge performance venue20 minutes before performance time.10-15 minutesPrep Area Appraiser verifies the team’s Tournament Data Forms; may ask questions. Team should bring all of their props, materials and equipment with them.No
Launch AreaAll Team Members;
Helpers may bring materials, but must leave promptly
Inside the Team Challenge performance venue, to the side of the Presentation AreaApproximately 5 minutes before your performance time.About 5 minutesSeparated from Performance Area by line of tape on floor. Team will wait here with their materials, props, and other equipment until announced / time begins.Yes
Presentation AreaAll Team MembersInside the Team Challenge performance venueAbout one minute after your scheduled performance time.About 15 minutesTeam may enter when the announcer says “you may begin”. After the performance, the Appraisers will meet with the team and ask questions.Yes
Instant ChallengeAll Team Members and one Team ManagerVaries by TournamentAt least 20 minutes before your Instant Challenge performance time.About 40 minutesThis is where the team will solve their Instant Challenge. Teams are reminded that no electronic devices, watches, cameras, phones, timers, etc. are allowed to be brought into the Instant Challenge room.No

Prop Zone Procedures

To implement the above rules, the following procedures will be followed:

  1. One Team Manager and at most one Team Member must report to Tournament Check-In upon arrival at the Tournament site. They will receive a Prop Zone Team Sign with their Team Name, Team Number, and Organization.
  2. Teams must NOT load props or equipment [“materials”] into the Prop Zone until after they have checked in, and received their Prop Zone Team Sign.
  3. The team must post the Prop Zone Team Sign conspicuously, preferably by taping it to a wall adjacent to their materials. Material that isn’t near a posted Prop Zone Team Sign may be discarded by custodial staff.
  4. The Prop Zone Monitor will observe teams to ensure that there is no interference. Only team members may contribute to the solution!
    • Examples of interference: Fixing, altering, painting, taping, sewing, drawing, gluing, screwing, slicing, cutting, putting on makeup, brushing hair, helping put costumes on, stage direction, etc. If you are not a team member and you are using a tool or materials of any kind, it’s probably interference!
    • Not interference:  Carrying items from one place to another, interrupting for safety, time management (e.g. reminding the team that it’s time to go to the Prep Area).
  5. The Prep Area Appraiser will verify that the team’s solution will not damage the facility. Solutions deemed potentially damaging will not be allowed to be used. The Challenge Master or Head Appraiser may interrupt any performance which is noted to be causing damage to the facility.
  6. The team must clean up any debris from the performance site immediately upon being dismissed by the appraisers, and must remove all of their material from the building within 2 hours, or before their assigned departure time (whichever is first)
  7. Do not take down your Prop Zone Team Sign when you leave; leave it on the wall where you were working. 
  8. The Prop Zone Monitor or Prep Area Appraiser will inspect the spaces that teams have used for cleanliness:
    • Teams that don’t clean up after themselves completely may receive score deductions.
    • Excessive mess or damage to the facility could result in the team receiving a bill for the cost of cleanup.
  9. Any disputes concerning conduct in the Prop Zone should be reported to the Challenge Master and the Tournament Director for adjudication.
  10. Any violations of the Prop Handling rules above may result in a penalty for Unsportsmanlike Conduct.

Site Policy on Liquids and Powders

Teams that use liquids, powders, or loose glitter in their solutions must:

  1. Use some drop-cloth, tarpaulin, absorbent padding, or other device or material under their solution to catch spills
  2. Bring any necessary clean-up materials and tools that might be needed to clean up spills
  3. Understand that they will be solely responsible for the cost to repair any damage to the venue due to spills

It is highly recommended that teams using liquids or powders bring a vacuum designed for the type of liquid or powder that they are using with them to the tournament so that spills can be cleaned up quickly.

Any delay to the next teams performance while cleanup is taking place may result in a deduction for Unsportsmanlike Conduct.

Site Policy on Helium-Filled Balloons

  1. Teams must have control over their helium-filled balloons at all times.
  2. Canisters or cylinders containing compressed gas may not be brought into the building; any filling of balloons must be done outside.
  3. The Prep Area appraiser will inspect each team’s solution to ensure that they have a means of keeping balloons under control, and will disallow their use if they determine that the means of control is inadequate, or likely to fail.
  4. Teams whose balloons escape will be required to retrieve them. Teams that cannot retrieve their escaped balloons will be receive a score deduction for illegal procedure, and will be charged for the cost of cleanup.
  5. Other non-flammable lifting gasses are allowed, subject to the same restrictions. Any use of flammable gasses is strictly forbidden.
  6. In the above rules, “balloon” shall be read to mean any floating vessel containing a gas.
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